Monday, 15 November 2010

Project Renders

Maya mobile phone renders













Mobile phone turnaround








Russian doll renders































Group work


Group project work- Concept art

So far, I've come up with a few concept images for some of the scenes for our animation.  They have been done pretty quickly, as I'm still not sure what sort of style to go ahead with.  However, the groups' feedback was positive regarding images 2, 3 and 4, so I'll play around with this style on some more concepts.  I hope to build more images up and post them on this page- hopefully with some detailed finalised concepts.  At the minute, they are very sketchy and rough! 



1

2

3

 4





Thursday, 29 April 2010

Conclusion

I feel it started off well, then collapsed towards the end as I ran out time. I think it was probably a combination of having too much to do and the idea being changed numerous times and sometimes without me or Chelsea being consulted.  I found myself, on a few occasions, half way through something and being told to scrap it after the idea had been changed over night, but wasn't communicated.
Overall,  I'm pleased with my contribution to the group, although more so the layouts than the animations.  I'm much stronger with art than animation, therefore was a bit hesitant to do the screaming girl.  However, I think I did a lot better than I thought I'd do.  I really would have liked to do all of the layouts, rather than the character design, animation and just colouring the layouts.  I found it difficult to be able to spread my workload out evenly, but I also found it a little helpful in that I could switch to a different piece of work if I became frustrated with the animation.  

  

Tuesday, 20 April 2010

Interior layout long shot and Laura's bedroom

I'm surprised at how quickly I managed to colour these in.  I feel I've done alright on them and they fit in with Chelsea's exterior layout style.




(Line drawing by Chelsea)

Wednesday, 14 April 2010

Productive day

On tuesday, Chelsea and I agreed that in order to aid continuity, that one of us should do the line drawing of the layouts and the other should only do the painting.  As Chelsea had already designed the mid shot of the window, I thought it would be best just to carry on with her doing the drawings.  I've found that our painting styles aren't too dissimilar, which is fortunate as she has already done the exterior layout, it wasn't so much of a problem to match colours and technique.



Chelsea devised a colour pallet to help keep my colours and tones consistent or similar with hers.







Below is Chelsea's original drawing:




Below is my final painting focusing on direction of light and woodgrain texture.





Today, I also managed to get a large amount of the animation planning done which is a big relief.  

Thursday, 8 April 2010

layout design so far...

Steve needed the door that Bosko breaks through, in order to animate that scene. So I've painted one full door, one door that has a hole in it and one door that is totally broken in photoshop.  I added in textures, shadows and highlights to increase a sense of depth and think it turned out well.










 Overall, I'm pleased with this style and like the idea of mixing realism with a simpler style.  Chelsea and Steve don't seem to oppose it, so I've given them to Steve telling him he is free is change anything if needs be.


After this, I started to plan the scream animation... also am preparing myself for anything else that could need to be done!



Wednesday, 7 April 2010

Post 3- indifference

I've agreed to take on some of the animating to help out Steve and I'm going to animate the woman screaming as she sees Bosko break through the door.  I'm also going to draw some of the layouts with Chelsea and give them all to her to colour as well.  I'm not too sure how this will work, as I thought we were going to each choose a specific area to work in, but I feel it's as i predicted and everyone is helping everyone else.  I don't mind this, although I'm thinking it might cause problems with continuity and complications with editing.  We all talked to each other about this and Steve seems fairly indifferent about our views and his own!

I"m pretty sure I'm flexible enough to deal with Steve's uncertainties and ever changing directions, so it should all be ok!

Thursday, 25 March 2010

post 2- final character creation

Today we attempted to finalise who's doing what and it was decided that I'm doing the character design/line work and giving it to Chelsea to colour in Photoshop.


I followed Steve's idea of the young, Blonde woman called Laura and went back to his initial concept design.





It gave me something to work from, as I  didn't receive much in the way of constructive criticism from the group about my previous designs.  I thought the best thing to do would be to redesign it around Steve's idea.

 This is my final design of Laura.  I didn't like how flat the concept idea was, or how much weight was on the top half of the character.  So I exaggerated her body shape to produce more of a curved appearance as I felt this made more of an appealing character.



Construction


This is how I constructed the character.  I gave these images to Steve so he'd have an easier time animating and working out the character's form.







Character turnaround

Sunday, 21 March 2010

work 1

My Concepts so far:


These are my initial rough, ideas on portraying the stereotype of the blonde woman.  It was also suggested that I look at other possible characters, other than the blonde.  






 At the moment, with this character, I'm not feeling very inspired by it.  I think it's because it's an over used stereotype and i'm digging around trying to find references to add something interesting to it.  I need to be more creative about it, but I guess I'll find something that will make it more appealing.  I'm going to continue to post other designs on at a later date.



Saturday, 20 March 2010

Intro!


This is the first post to my animation blog whilst I'm at the University of Lincoln.  I'm using it to display and write about pieces of work as I progress through the remaining part of the 1st year until the end of final year.  

Anyway! The class has been put into small groups, roughly 2 or 3 people and we've been asked to produce a 10-20 second Sting to show during the 3rd year degree show this summer.  My group consists of Steve-o (mr animator, editor and the creator of the sting idea), Chelsea (Layout artist) and me (Character designer and interior layout artist).    Although I don't have any major discrepancies with this at the moment, I can see us possibly ending up merging and doing a bit of everything.  

The idea

Steve-o's idea consists of the Bosko character, attempting to scare, in Steve-o's interpretation, a "typical blonde bimbo".  If I'm completely honest, I'm not really much clearer about his idea.  I thought I was, but it seems to be changing a lot when I ask. I like the sting idea, as I think there are many aspects that could be very amusing, although, I feel it's a bit empty as it is - something's missing.    I'm looking forward to seeing what we come out with, I want us to push it, but it'll probably end up bordering on the ridiculous and illusive if it was down to me. So, my plan is to just throw a few ideas at the other 2 and hope they understand what I'm talking about!